Senior Game Designer & Developer
Narrative · Gameplay · Combat · Level

Although specialized in Narrative and Progression, I have experience in almost all of the areas of game design and development. Since 2018, I have worked on many different video games all of which have been launched on Steam, PlayStation, Xbox and Nintendo Switch.
With experience leading teams, as well as taking ownership over large sections of the development process from conception to finish, I always face any obstacle with optimism and passion.
"Rafael is a dedicated and knowledgeable designer who works well in a team setting. He would be a valuable addition to any creative studio, and I wish him the best in his future endeavors."
— Adrian Cuevas, Co-Founder of Nomada Studio

2025 – 2026
Nomada Studio
2D · Action Platformer · 2026
Senior Game Designer (Sole Designer)
Neva: Prologue — 2026 / PC & Consoles


2019 – 2025
Aheartfulofgames
3D · Action Platformer · 2024
Lead Narrative & Progression Designer
Teenage Mutant Ninja Turtles: Mutants Unleashed — 2024 / PC & Consoles

3D · Strategy · In Development
Lead Game Designer & Co-Writer
Ironskins — In Development

3D · Action · 2022
Narrative & Game Designer
DreamWorks Dragons: Legends of the Nine Realms — 2022 / PC & Consoles

3D · Open World · 2021
Game Designer
DreamWorks Spirit Lucky's Big Adventure — 2021 / PC & Consoles

All images and videos are either publically available or have been explicitly allowed to be shown




Responsibilities
Game Design
Production
Game Engines
Programming
Workflow
Documentation
Art
Audio
2015 – 2019
B.A. in Game Design
U-TAD University (Madrid, Spain)
2023
Leadership Training Course
ADEK Course (Madrid, Spain)
English — Native
Spanish — Native
Catalan — B1
German — A2
Japanese — A2
Are you interested in my work? Feel free to reach out for job opportunities, collaborations, or just to talk about games.